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exploding NSD

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Here is my exploding NSD. the file comes in both a Blend file and an obj file. A few changes have been made since the render that I'm using as the screen shot. Namely, the model has had all Ironside parts from Stek removed and has been re-coloured as a bronze NSD. The explision was added in photoshop. The explosion had been added to the file for any who want it.

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For whatever reason, the explosion seems to be rendering as a plain orange ball. Suggestions?

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Yes, the ball is there for interactive lighting. You'll have to composite the explosion in photoshop.

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Yes, the ball is there for interactive lighting. You'll have to composite the explosion in photoshop.

Did Blender not have the compositor back then, or did no one know how to use it?

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